Ancient Draconic Secrets

The party learns that infiltrating cults is best left to the professionals
Druid spells are amusing

Date: TBD

Leonardo wants to go rescue a dragon that has been talking to him in his mind. To that end he tries to infiltrate a dragon cult. Unfortunately for him the dragon cult he is trying to infiltrate is actually Elemental cultists looking for revenge.

The Leonardo and Kebin go in to meet the cultists. They are restrained and the leader finds and kills Valenthe’s sprite.

Rurik and Valenthe both deal with the pirates on the ship by the warehouse while Kebin raises the water and turns into an giant octopus.

Cultists mostly get away.

Dragons did not want that spaceship to stay around
Banshees are evil

Date: TBD

Demon defeated by the party a few days ago sent undead and a banshees to kill the players. Cloudkill and a banshee wail did hurt the party but the demon was sent packing again.

Party went to retrieve their spaceship loot only to find the spaceship having been destroyed by acid and their own cache was mostly destroyed too. The party found a few things missed by the acid but not much.

Deep Into a Temple
Don't kill time, you never know what's being killed

Date: Patchwall 23

Party goes down into a ruined tower and finds a temple. They take some time to read the inscriptions and look for magic. When they get to an alter they find a bunch of Yuan-ti have sacrificed some slaves to summon a demon. This demon is pretty useless as far as the party is concerned because the party kills it pretty quick

None of Azog’s family is among the dead slaves. Also one Yuan-ti runs away.

Which turns out to be interesting when a Hydra comes out from the corridor the Yuan-ti ran into.
After killing the Hydra (it got up to 9 heads) the party finds a ramp to a lower level.

The party has to deal with a few traps and some Yuan-ti ambushers and then tries to rest by a hot springs.

Unfortunately, the party’s rest was interrupted by screams ending in a sudden silence.

Party goes to investigate and finds a Medusa like creature killing slaves, creating some kind of portal, and the slaves are turning into zombies.

Valenthe turns Kriller invisible (with Greater Invisibility) and he runs off to go kill the Medusa bad guy. Unfortunately for Kriller, Medusa bad guy has a war hammer with Tremorsense and “sees” Kriller coming. Ends up not mattering too much as the party makes quick work of zombies, guards and the Medusa guy melts into the ground and runs away.

The temple treasure room is bare so the Medusa definitely stole stuff.
And where was that portal going to?

Don't Bring Arrows to a Fireball Fight
Command: Go group up and be fireballed

Date: Patchwall 22

The party is attacked by more raiders this time on Wyverns. Unfortunately for the raiders they decided to swoop down on people which made it easier for the party to get them to cluster up. And it helps if you command them to attack the summoned Giant Frogs.

Sail to the Horse Kingdoms
Why did it have to be snake people?

Date: Patchwall 21

After visiting the farm where Azog was a slave, they were able to get Azog’s brother free from slavery. Unfortunately his sister and parents were captured by raiders. Raiders flying griffons and Wyverns.

Party goes out and tries to find this group of flying raiders and gets attacked in the morning by griffon fliers. Not much of a contest, though there were some interesting bits of the battle.

Visit Beautiful Downtown Mahert
What to pack on a trip to go save Azog's family

Date: Patchwall 14

Party hangs around in Mahert doing some downtime activities getting ready to sail off to get Azog’s family out of slavery.

I Went to the Elven Lands and all I got was this Awesome wand of Fireballs
Flesh Golem Wolves and Spiders and Bears Oh My

Date Patchwall 11

The elves agreed to watch after the Elemental Champion. Of course as long as the party was here could they look into reports of evil in the forest?

The evil turned out to be the crazy druid from Ossington with booyah yah monkey demons and some flesh golem Wolves, Spiders, and Bears. Party got rid of the flesh golems and decided that fighting a druid in the woods was not a good idea.

Told the elves that the threat should be reduced since the critters were gone now and the druid may come back but it would be a while.

A Little Gnoll-edge is Dangerous
Area effect spells are awesome

Date: Patchwall 9

Travelling across Mahlert to the Elven lands, the party was ambushed by over 50 gnolls. Too bad for the gnolls. Even spread out the gnolls had trouble with the area effect spells our adventurers can bring. The Elemental Champion got to use Call Lightning and saved the day with a healing spell. Sleet Storm by Kebin kept a good number on ice and turned into a polar bear to bash some gnolls down. Pasqual brought fireball and shatter to the fight. Valanthe did long range sniping. Leonardo focused on range attacks except when get got too close to a leader knoll who wasn’t completely down for the count. Kriller did his best to get close in and do some hand to hand gnoll killing.

Temple of Elemental Neutrality
You have a sister?

Date: Patchwall 7

So after solving the romance of the town’s leading nobles, the adventurers got down to finding the location of the Champion of Elemental Evil. And when they did, conversation started rather than fighting. The Champion revealed that the Evil Elemental Princes were a fraud and powered by Outsiders attempting to use the Elemental Princes to open gates between the Far Realms and their elemental planes thus making it easier to get around the defenses of the world.

Having recognized that he would be killed by the current temple hierarchy, the Champion holed up in a small temple complex guarded by elementals and a Spirit Guardian. Being stuck and unable to figure out how to take the fight to the fraudulent temple, the Champion thought he was just biding time until temple forces came to kill him.

Enter the party, who came to find him because, they didn’t know what else to do. And because the traitor in the volcano temple told them to. The party conversed with the Champion trying to figure out a way to make things better.

Except that Valanthe’s twin sister showed up, took control of the elementals in the temple and proceeded to lay down some smack. Except that Valanthe dispelled the Hunger of Hadar before it could deal serious hurt the party and Pasqual got free to fireball with impunity. It was a bit close for a time but once Quillathe saw things were going poorly she ran off with the earth elemental.

With the hidden shrine now not so hidden, the Fey members of the party revealed that the Elves would help defend and hide the Champion. This is because the Elves have been keeping the defenses against the Outsiders up, after the dragons were defeated. So the party sets off across Mahlert to take the Champion to the Elves.

Waiting around for the Champion to Show up
And giving love a little help

Date: Patchwall 5-6

So the party is at Rondell following clues laid down by a crazy bard and end up looking around town and finding nothing. Rurik feels there’s something evil about the Mayor’s illness but finds nothing evil a foot.

Innana and Risika get roped into helping a noble of the house Folbre play matchmaker. Fortunately Innana’s invisibilty spell gave her a way to go talk to the bride in question instead of letting some crazy kidnap scheme play out. (Because those never go wrong.)

Except that Aldron Folbre had decided the best way to deal with the other 2 rival houses was to eliminate Elissa Hobin and Richard Savelle (the two lovers in question). They are actually in love, and the party got them safely together after defeating the forces of Aldron Folbre. Apparently he bit off more than he could chew.


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